Showing posts with label Flood fill algorithm. Show all posts
Showing posts with label Flood fill algorithm. Show all posts

Tuesday 23 February 2016

Implementation of Flood fill algorithm

Q) Implementation of Flood Fill Algorithm.
#include <graphics.h>
#include <stdlib.h>
#include <stdio.h>
#include <conio.h>
void floodfill(int x,int y)
    { 
int a =getpixel(x,y);
    setcolor(3);
    if(a==0)
{
    putpixel(x,y,3);
     floodill(x+1,y);
     floodfill(x-1,y);
    floodfill(x,y+1);
     floodfill(x,y-1);
    }
    }

int main()
{

   int gdriver = DETECT, gmode;
   initgraph(&gdriver, &gmode, "C:\\TC\\bgi");
   setcolor(2);
   circle(250, 250, 50);
   bounfill(250,250);
   getch();
   closegraph();
   return 0;
}